Glowing Underground Keep in Digital Watercolor & Chalk

Title: Glowing Underground Keep in Digital Watercolor & Chalk
Year: 2010
Medium: Digital watercolor & pencil in Corel Painter 11 & Intuos3 4x5Wacom Tablet
Size: 6.1″ x 8″
Year: 2010
Notes: I was inspired by Minas Morgul from The Lord of the Rings trilogy and Notre Dam and created an image that could be used in a childrens’ book. I prefer to sketch directly in Painter rather than scan in one created on paper as it involves fewer steps and the result is cleaner. I used the Sketching Pencil variant in dark grey on Fine Hard Grain paper. Then I switched to a Pavement texture and colored it with the New Simple Water variant of the Digital Watercolors brush. I created the grainy texture of the stone with Variable Chalk. The carved figures lining the door are thematic. Women on the right and men on the left, and from inside to outside they are soldiers, scholars, and merchants young to elderly. Created as an educational project.

One Response to “Glowing Underground Keep in Digital Watercolor & Chalk”

  1. Jessie:

    I especially like the carved cat statue on the far left. I like your colour palette, it’s very Minas Morgul. I really like the angles of the faces of the statues on the right, more so than the statues on the left – although they are all very nice. Interesting choice, equating the three career themes with stages in life.

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Alex Bond
SF Bay Area, CA
info@alexbondart.com
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Alex is available for freelance, internship, and contract positions. If you would like to work together, send an email to info@alexbondart.com.

BIOGRAPHY

I'm an Illustrator and Concept Artist with 15+ years experience world-building and telling stories. I am passionate about developing memorable worlds for film, books, magazines, and games in the imaginative genres. Recently, I've begun blending 3D ZBrush sculpting into my 2D work.

I graduated from Reed College with a B.A. in Psychology and pursued a brief career in Psychiatry research before enrolling in my first formal art class. I realized my passion for digital art, visual story-telling, and interactive media and left Psychology to earn my MFA in Illustration and focused on concept art for games in the Academy of Art University. From my studio in the San Francisco Bay Area I work with a variety of clients, publishers, and studios.